UndertaleModLib is now buildable into a Nuget package.Changed all tab characters to 4 spaces.Added (dis)assembler support for nullish operator.Allow opening files by drag and dropping them onto the window.Added support for new QOI+BZip2 image format.Added "UndertaleDialogSimulator.csx", mod by Lil'Alien (thank you).Added "ExportAllTexturesGrouped.csx" (exports textures by texture group).Add a README.txt file, additional opt out of file associations are available.Added "SafeBlaster.csx" (make the Gaster Blaster more easily moddable into more battles).Added "ScaleAllTextures.csx" (upscale or downscale all textures in a game).Added "UndertaleRunButton.csx" (allows you to running faster in Undertale using the backspace button).Added "SearchASM.csx" (Search disassembly for text).Added "SearchLimited.csx" (Search for terms within a limited code scope).You can use CTRL+K to compile decompiled code you are editing without clicking out of the editor window. If you are encountering strange issues or glitches with the regular single file version, use the non-single file version (abbreviated to NSF). ![]() This release contains UndertaleModTool single file, UndertaleModTool non-single file, and UndertaleModCLI. UndertaleModTool v0.4.0.2 has much better support for newer games in general and many new features.Īll files in this release are for 圆4 computers and includes.
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